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Angler Out Now!
Angler is out on both YouTube and here on my site! Please share it around! A huge thank you to my workshop class, my classmates, my...

humannamedjames
Dec 27, 20211 min read
41 views
1 comment


A much needed update
So I haven't been updating the blog in the past 2 weeks, because of a change in class format, but I have been working! Mainly on...

humannamedjames
Nov 29, 20211 min read
12 views
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Texturing and Building Sets
This week I focused on getting textures and UVs finished. I'm not 100% there, but I have my workflow down and will be finished by the...

humannamedjames
Nov 1, 20211 min read
32 views
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Animation Time
James's Work Starting animating has been nice, and the rig Pavel made for us is worked quite well, although I haven't stress-tested it to...

humannamedjames
Oct 25, 20211 min read
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Bus Interior and Bob The Destroyer
This week I focused on getting the interior of bus nice and optimized. This short render which resembles the zoom through which will be...

humannamedjames
Oct 18, 20211 min read
18 views
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Modeling and UV Mapping
Over fall break, I continued to model assets and UV map them to begin texturing them. The UV mapping is pretty boring, so here are some...

humannamedjames
Oct 13, 20211 min read
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Just modeling away
I spent the last week modeling and working on set design. You can see a quick flythrough of the rough set below. In addition to the...

humannamedjames
Oct 4, 20211 min read
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Animatic 3 And 3D Modeling
New animatic with more shots, revamped music, and subtitles for timing! Interior modeling is coming along well... as well? Is that...

humannamedjames
Sep 27, 20211 min read
34 views
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Animatic 2 Electric Boogaloo
Fun and wacky. We made some changes here and there. There's a new shot of the exterior of the damaged station. Also a new holding shot...

humannamedjames
Sep 20, 20211 min read
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Animatic 1 and Music!
Check out the animatic! Lots to talk about here! The sections of the character on a station, both beginning and end, were done by me,...

humannamedjames
Sep 13, 20211 min read
28 views
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Character Design, Treatment, and more!
Lots of progress this week! Starting right off, here is the current treatment of our story. -------TREATMENT-----------------------------...

humannamedjames
Sep 7, 20217 min read
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Concept and Sketches
A new year, a new film! In week one we began work towards a full treatment (coming soon, keep an eye out for that). However I've...

humannamedjames
Aug 29, 20213 min read
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The Finished FIlm
oh god its done

humannamedjames
May 5, 20211 min read
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Week 13- Endgame
Whewee we're almost done. In this cut I've re-rendered several scenes, and Annie now has eyelids. I also cleaned up some of the sound,...

humannamedjames
Apr 26, 20211 min read
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humannamedjames
Apr 19, 20210 min read
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Credits and Another Iteration!
In this update, the base animation for every shot is done. In addition, camera angles/moves were changed up, as well fixing some...

humannamedjames
Apr 12, 20211 min read
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Credits Art
Just a short inbetween the weeks post, I made this simple art to be the background for the credits. I think it rounds off the story of...

humannamedjames
Apr 6, 20211 min read
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3D Animatic! (with a side of eldritch horror)
I managed to get to every shot in 3D this week. Some scenes are still rough, with lots of missing motion (specifically scene 2 shots...

humannamedjames
Apr 5, 20211 min read
19 views
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I hate Maya and she hates me
So I didn't get nearly the amount of work done that I wanted to this week. First off, my rig for Annie broke, so I'm in the midst of...

humannamedjames
Mar 29, 20211 min read
9 views
0 comments


Texturing Complete and Animation Blocking
This week I worked to finish up all of the remaining texturing I had to do on the alley way. Below are a few test renders, in which I...

humannamedjames
Mar 22, 20211 min read
14 views
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